A downloadable game

๐Ÿšง ์ƒˆ ๋ฒ„์ „ ์ค€๋น„ ์ค‘ — ๋Œ€๊ทœ๋ชจ ์—…๋ฐ์ดํŠธ๊ฐ€ ๊ณง ์˜ฌ๋ผ์˜ต๋‹ˆ๋‹ค.
์ƒˆ ๋นŒ๋“œ๋ฅผ ์ค€๋น„ํ•˜๋ฉฐ ํ˜„์žฌ ๋‹ค์šด๋กœ๋“œ๋Š” ์ž ์‹œ ๋‚ด๋ ค๋‘์—ˆ์Šต๋‹ˆ๋‹ค. ํŒ”๋กœ์šฐํ•ด๋‘์‹œ๋ฉด ์—…๋ฐ์ดํŠธ๋˜๋Š” ์ฆ‰์‹œ ์•Œ๋ฆผ์„ ๋ฐ›์œผ์‹ค ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

๋ฌด์‹ฌ (ๆญฆๅฟƒ)

๊ฒ€ ํ•œ ์ž๋ฃจ๋กœ ๋ฌธํŒŒ๋ฅผ ์ผ์œผ์ผœ, ํฅ๋ง์˜ ๊ฐ•ํ˜ธ์—์„œ ํŒจ๊ถŒ์„ ๋‹คํˆฐ๋‹ค.

๋ฌด์‹ฌ(ๆญฆๅฟƒ)์€ ์ˆ˜๋ฌต์œผ๋กœ ๊ทธ๋ฆฐ ๊ฐ•ํ˜ธ๋ฅผ ๋ฐฐ๊ฒฝ์œผ๋กœ ํ•œ ๋ฌดํ˜‘ ๋ฌธํŒŒ ๊ฒฝ์˜ ์ „๋žต + ์‹ค์‹œ๊ฐ„ ์ „ํˆฌ RPG์ž…๋‹ˆ๋‹ค. (์ด๋ฆ„์€ "๋ฌด๋ฆผ ์‹œ๋ฎฌ๋ ˆ์ดํ„ฐ"์—์„œ ์™”์Šต๋‹ˆ๋‹ค — ๆญฆๆž—์˜ ๆญฆ + ๅฟƒ.)

์ž‘์€ ๋ฌธํŒŒ๋ฅผ ์ผ์œผ์ผœ ๋ณธ์‚ฐ์„ ๋„“ํžˆ๊ณ , ์ œ์ž๋ฅผ ๋ฐ›์•„ ๊ฒฝ์ง€๋ฅผ ๋Œ์–ด์˜ฌ๋ฆฌ๋ฉฐ, ๊ตฐ์›…ยท๋ฌธํŒŒ์™€ ํ•ฉ์ข…์—ฐํšกยท๋ฌธํŒŒ๋Œ€์ „์„ ๋ฒŒ์—ฌ ์„ธ๋Œ€๋ฅผ ์ด์–ด ๋ฌด๋ฆผ์„ ์ œํŒจํ•˜์„ธ์š”.

โš”๏ธ ๊ณง ์˜ฌ๋ผ์˜ฌ ์ƒˆ ๋ฒ„์ „ (์ค€๋น„ ์ค‘)

  • ๊ด€์ „ํ˜• ์‹ค์‹œ๊ฐ„ ํ† ํฐ ์ „ํˆฌ — ํƒ‘๋ทฐ ์ง€๋„ ์œ„ ๋ธ”๋ ˆ์ด๋“œ ํ† ํฐ์ด ์ˆ˜๋ ดยท๊ต์ „ํ•˜๊ณ , ์Šคํ‚ฌยท๊ฒฉํŒŒยท์Šน๋ฆฌ ์ˆœ๊ฐ„๋งˆ๋‹ค ์›ํ™” ์ปท์”ฌ์ด ํ๋ฅธ๋‹ค. (์Šคํ”„๋ผ์ดํŠธ๋ฅผ ๊ฑท์–ด๋‚ธ ์ ˆ์ฐจ์  ๋ Œ๋”)
  • ๋ช…์˜ˆ์˜ ์ „๋‹น — ์—ญ๋Œ€ ํ”Œ๋ ˆ์ด์˜ ์ตœ๊ณ  ์œ„๋ช…(ๅจๅ) ์ ์ˆ˜๋ฅผ ํ•˜์ด์Šค์ฝ”์–ด๋กœ ์ƒˆ๊ธด๋‹ค. ํƒ€์ดํ‹€์—์„œ ์ˆœ์œ„๋ฅผ ๊ฒจ๋ฃจ๊ณ  ๊ฐ•ํ˜ธ ์ „์„ค์„ ๋„˜์–ด์„œ๋ผ.
  • ๊ฐ•ํ˜ธ ์„œ์—ด ๊ฐœํŽธ์‹ญ๋Œ€๋ช…์ˆ™ ยท ํ›„๊ธฐ์ง€์ˆ˜ ์„œ์—ด๊ณผ, ์ •/์‚ฌ/๋งˆ ์„ธ๋ ฅ์ด ๋ฒˆ๊ฐˆ์•„ ์—ฌ๋Š” ๋ฌด๋ฆผ๋Œ€ํšŒ.
  • ์‚ด์•„์žˆ๋Š” ๊ฐ•ํ˜ธ — NPC๋„ ๋‚˜์ด ๋จน๊ณ  ์„ฑ์žฅยท์šฐ์Šนํ•˜๋ฉฐ ์„œ์—ด์ด ๋ฐ”๋€๋‹ค.

์ด๋Ÿฐ ๊ฒŒ์ž„์ž…๋‹ˆ๋‹ค

  • ๊ฐ•ํ˜ธ ๊ฒฝ์˜ — ๊ฑฐ์ ์˜ ํ–ฅ๋ฏผยท์ƒ์—…ยท๊ตฐ๋Ÿ‰์„ ๋‹ค์Šค๋ฆฌ๊ณ , ์ˆ˜๋ จยท๊ฐœ๊ฐ„ยท๊ต์—ญ์œผ๋กœ ๋ฌธํŒŒ๋ฅผ ํ‚ค์šด๋‹ค
  • ๋ฌธ๋„์™€ ๊ฒฝ์ง€ — ์ œ์ž๋ฅผ ์˜์ž…ยท์ˆ˜๋ จํ•˜๊ณ  ๊ฒฝ์ง€ 7๋‹จ์„ ๋Œ์–ด์˜ฌ๋ฆฌ๋ฉฐ ํŽธ์ œ๋ฅผ ์ง ๋‹ค
  • ์ ˆ์ฐจ ์ƒ์„ฑ ๊ฐ•ํ˜ธ — ์‹œ๋“œ ํ•˜๋‚˜๊ฐ€ ์ง€ํ˜•ยท๊ถŒ์—ญยท์„ธ๋ ฅยท์ธ๋ฌผยท์€์›์„ ๊ฒฐ์ •๋ก ์ ์œผ๋กœ ๋นš๋Š”๋‹ค (~50๊ฑฐ์ ยท5๊ถŒ์—ญ)
  • ์ˆ˜๋ฌต + ์›ํ™” — ๋ถ“์œผ๋กœ ๊ทธ๋ฆฐ ๊ฐ•ํ˜ธ

โš ๏ธ ํ•œ๊ตญ์–ด ์ „์šฉ UI(์˜์–ด ํ˜„์ง€ํ™” ์˜ˆ์ •) ยท Windows ยท Godot 4.3 (C#)
๐Ÿค– AI ํ™œ์šฉ ๊ณ ์ง€: ์ฝ”๋“œยท๊ทธ๋ž˜ํ”ฝยท์‚ฌ์šด๋“œยทํ…์ŠคํŠธ ์ผ๋ถ€์— AI๋ฅผ ์‚ฌ์šฉํ–ˆ์Šต๋‹ˆ๋‹ค.


English

๐Ÿšง New version in the works — a big update is coming soon.
The download is temporarily down while the new build is prepared. Follow the page to be notified the moment it's back up.

Raise a martial sect with a single sword, and vie for supremacy in a jianghu of rise and ruin.

Musim is a wuxia hybrid RPG blending martial-sect management strategy with real-time battle, set in an ink-painted martial world. (The name is a portmanteau — Murim ๆญฆๆž—, the martial world, + sim.)

โš”๏ธ Coming in the new version

  • Spectator real-time token battle — blade tokens converge and clash across a top-down map, with painted cutscenes on skills, kills, and victory. (Procedural render, sprites retired.)
  • Hall of Fame — your best renown score is etched as a high score. Climb the title-screen rankings and surpass the legends of the jianghu.
  • Reworked jianghu ladder — the Ten Elders (์‹ญ๋Œ€๋ช…์ˆ™) and Rising Talents (ํ›„๊ธฐ์ง€์ˆ˜), plus a Grand Tournament the factions host in turn.
  • A living jianghu — NPCs age, grow, and win, so the rankings keep shifting.

What it is

  • Rule the jianghu — govern populace, commerce, and grain; grow your sect through cultivation, land, and trade
  • Disciples & realms — recruit and train disciples up seven cultivation tiers; organize your ranks
  • Procedural jianghu — one seed deterministically shapes terrain, regions, factions, characters, and feuds (~50 strongholds, 5 regions)
  • Ink & painted art — a brushed-ink martial world

โš ๏ธ Korean-only UI for now (English localization planned) ยท Windows ยท Godot 4.3 (C#)
๐Ÿค– AI disclosure: AI-assisted (code, graphics, sounds, and some text).

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